Oxford International Primary Computing: Student Book 5: Oxford International Primary Computing: Student Book 5
$28.49

Oxford International Primary Computing: Student Book 5: Oxford International Primary Computing: Student Book 5

By Howard Lincoln, Karl Held
US$ 28.49
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Book Description

A complete six-year primary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games and designing and creating web pages.



Within each stage, key concepts are covered to give learners not only the skills they need to use technology effectively, but also the knowledge in how to do so creatively, safely and collaboratively:



· Understand how modern technology works

· Use a wide range of computer hardware and software for analytical and creative tasks

· Use the internet safely, respectfully, and selectively

· Write computer programs and develop computational thinking

Table of Contents
  • Front Cover
  • Title Page
  • Contents
  • Introduction
  • 1 The nature of technology: Computer networks
    • 1.1 What is a nextwork?
    • 1.2 Network connections
    • 1.3 Network devices
    • 1.4 The Internet
    • 1.5 The changing world of work
    • 1.6 Living with the internet
    • Check what you know
  • 2 Digital literacy: Searching the world wide web
    • 2.1 Searching the web
    • 2.2 How search engines work
    • 2.3 Search results
    • 2.4 Choosing web content
    • 2.5 Giving credit
    • 2.6 Web challenge
    • Check what you know
  • 3 Computational thinking: A test with many questions
    • 3.1 Use variable
    • 3.2 Ask a rondom question
    • 3.3 Check the answer
    • 3.4 Ask 10 questions
    • 3.5 Do you want to stop?
    • 3.6 Keep trying
    • Check what you know
  • 4 Programming: The Hungry Parrot
    • 4.1 Set the stage
    • 4.2 Control the sprite
    • 4.3 Add a second sprite
    • 4.4 How do you win the game?
    • 4.5 How many flaps?
    • 4.6 Chase Your Dinner!
    • Check what you know
  • 5 Multimedia: Illustrating a recipe card
    • 5.1 Plan a photo shoot
    • 5.2 Take digital photos
    • 5.3 Share your photos
    • 5.4 Improve your photos
    • 5.5 Retouch photos
    • 5.6 Add photos to a document
    • Check what you know
  • 6 Numbers and data: My pizza snack bar
    • 6.1 Record your costs
    • 6.2 Calculate your costs
    • 6.3 Calculate your profit
    • 6.4 Create a summary worksheet
    • 6.5 Work independently
    • 6.6 Use your spreadsheet model
    • Check what you know
  • Glossary
  • Back Cover
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