Learning Through Digital Media: Experiments in Technology and Pedagogy
R. Trebor Scholz (editor)
Learning Through Digital Media: Experiments in Technology and Pedagogy

The simple yet far-reaching ambition of this collection is to discover how to use digital media for learning on campus and off. It offers a rich selection of methodologies, social practices, and hands-on assignments by leading educators who acknowledge the opportunities created by the confluence of mobile technologies, the World Wide Web, film, video games, TV, comics, and software while also acknowledging recurring challenges.

Contributions by Shannon Mattern, Adriana Valdez Young, Alex Halavais, Tiffany Holmes, Mushon Zer-Aviv, Sol B. Gaitán, Mark Lipton, Matthew K. Gold, Vanalyne Green, Michael Mandiberg, Ulises A. Mejias, Jessica Irish, David Carroll, Jeffrey W. McClurken, Abigail De Kosnik, David Parry, Holly Willis, Jonah Bossewitch and Michael D. Preston, Elizabeth Losh, Colin Rhinesmith, Martin Lucas, Kevin Hamilton, D.E. Wittkower, Kenneth Rogers, Adam Hyde, Fred Stutzman, Patrick Lichty, Craig Dietrich with Jon Ippolito, Laura Forlano, Mark Sample, Elizabeth Ellsworth.

A print edition is available for purchase from Lulu.com.

About This Publication
Introduction: Learning Through Digital Media
Delicious: Renovating the Mnemonic Architectures of Bookmarking
Follow, Heart, Reblog, Crush: Teaching Writing with Tumblr
Blogging Course Texts: Enhancing Our Traditional Use of Textual Materials
Socializing Blogs, a Guide for Beginners
When Teaching Becomes an Interaction Design Task: Networking the Classroom with Collaborative Blogs
Children of the Screen: Teaching Spanish with Commentpress
Facebook as a Functional Tool & Critical Resource
Beyond Friending: BuddyPress and the Social, Networked, Open-Source Classroom
An Argument for the Web in the Equally Messy Realities of Life, Democracy, and Teaching
Copy Your Homework: Free Culture and Fair Use with Wikimedia Commons
How I Used Wikis to Get my Students to Do their Readings
Google Wave: Pedagogical Success, Technological Failure?
Learning on Mobile Platforms
Mobile Learning Tools: A Teachable Moment in the Age of the App
Teaching and Learning with Omeka: Discomfort, Play, and Creating Public, Online, Digital Collections
Teaching with Google Docs, or, How to Teach in a Digital Media Lab without Losing Students’ Attention
Using Twitter—But Not in the Classroom
Voice, Performance and Transience: Learning Through Seesmic
Teaching and Learning with Video Annotations
YouTube Pedagogy: Finding Communities of Practice in a Distributed Learning World
Community Media in the Digital Age
The Virtual Cutting Room
Learning with Handbrake: A Ripping Story
Mind-Mapping Inside and Outside of the Classroom
Crowdmapping the Classroom with Ushahidi
Book Sprints and Booki: Re-Imagining How Textbooks are Produced
Productivity in the Age of Social Media: Freedom and Anti-Social
Would You Like to Teach my Avatar?: Learning in Second Life
Media Production with Arduino
A Path towards Global Reach: The Pool
Ethnographic Research and Digital Media
Sharing Research and Building Knowledge through Zotero
The Wicked Problem of Pedagogy, An Afterword
A Digital Learning Tool Kit
Praise for Learning Through Digital Media
Advisory Board: The Politics of Digital Culture Book Series
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