Pung Chow The Game of a Hundred Intelligences. Also known as Mah-Diao, Mah-Jong, Mah-Cheuk, Mah-Juck and Pe-Ling
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Pung Chow The Game of a Hundred Intelligences. Also known as Mah-Diao, Mah-Jong, Mah-Cheuk, Mah-Juck and Pe-Ling

By Lew Lysle Harr
Free
Book Description
Table of Contents
  • The Project Gutenberg eBook, Pung Chow, by Lew Lysle Harr
    • E-text prepared by K. D. Thornton, Louise Pattison, and the Project Gutenberg Online Distributed Proofreading Team (http://www.pgdp.net)
    • Contents of This E-Book
  • PUNG-CHOW
    • THE GAME OF A HUNDRED INTELLIGENCES
    • NOTE
    • Score Card
    • INTRODUCTION
    • SUMMARY OF THE GAME
    • DESCRIPTION OF TILES
    • PROCEDURE OF PLAY
      • A. East Wind.
      • B. Building and Breaking the Wall.
      • C. Drawing the Original Hand:
      • D. Playing the Hand:
      • E. To Chow:
      • F. To Pung:
    • A. East Wind.
    • B. Building and Breaking the Wall.
    • C. Drawing the Original Hand:
    • D. Playing the Hand:
    • E. To Chow:
    • F. To Pung:
    • FOUR OF A KIND:
    • MAH-JONGG OR MAH-DIAO
    • SETTLING THE SCORES
    • SUGGESTIONS FOR CAREFUL PLAYING OF HANDS
    • USE OF THE MANDARINS
      • (Flowers and Seasons)
    • (Flowers and Seasons)
    • SCORE CARD
    • EXAMPLE OF HANDS AND HOW THEY ARE SCORED
    • ILLUSTRATIONS OF SCORE SETTLING
    • PART TWO
    • PLAYING WITH A LIMIT
    • PLAYING WITH A LIMIT
    • THE PROCEDURE OF PLAY
      • The Limit Hand.
      • Washing the Tiles.
    • The Limit Hand.
    • Washing the Tiles.
    • BONUS SCORES
    • LIMIT HANDS
    • SCORING VALUES
    • EXPLANATION OF ITEMS IN THE TABLE OF SCORING VALUES
    • DOUBLING HONOR SCORES
    • PENALTIES
    • EXAMPLE OF WINNING HANDS
    • TWO AND THREE-HANDED GAMES
    • Table of Contents
    • ERRATA
    • Transcriber's Notes
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