BPB Online LLP
Digital Electronics with Arduino
Bob Dukish
Digital Electronics with Arduino
US$ 19.95
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Description
Contents
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Digital Electronics with Arduino

Key Features
Work with (gates) the building blocks of computers
Discover logic circuits that can make decisions
See how computers work with ones and zeros
Understand how computers count and keep track of numbers
Build and test memory circuits
Implement hardware using code
Have fun while learning about the Arduino

Description
As computer technology has evolved, there have been two groups of people: the hardware group that understands the machine, and the software group that codes in high-level programming languages. This book puts the two together by providing an understanding of the nuts and bolts of digital devices and implementing hardware operations by coding a microcontroller.

We use the Arduino microcontroller, which is embraced by the world-wide maker community of well over 300,000 people of all ages and technical backgrounds. The projects start at ground level and scaffold upward to fun challenges.

We begin with a background on digital circuitry and cover the operation of the Arduino microcontroller. From there, we examine digital logic gates, which are the building blocks of computer hardware, and see how they make decisions.

Next, we explore how digital devices work with numbers and do arithmetic along with how they count binary numbers. We also see how data moves between points in serial or parallel form as we build and test the circuitry to do the work.
The topic of random number generation is explained, and we design a few simple computer games to see how this all works and have some fun. The book leads up to the reader producing a final capstone project. The format of the book is perfect for a digital electronics high school or college course, but easy enough to follow so that anyone with a basic background in DC circuits will have an enjoyable time with the many projects.

What will you learn
You will learn that there is nothing mysterious about the digital devices that make up a computer, or the code that programs a computer to function. We cover the basic hardware as it is constructed into functional sections of a modern computer. You will learn about gates, flip-flops, registers, counters, and data I/O.

Who this book is for
Anyone with a background in electricity and electronics with the knowledge of constructing circuits on a breadboard should have no problem using this book. It is designed for people with inquisitive minds in the hope that both the hardware projects and code samples are modified by the reader to gain additional information.

Table of Contents
1. A Bit about Arduino
2. Digital Function Implementation
3. Designing Functional Computer Circuits
4. Memory Devices
5. Registers and Numbers
6. Counters
7. Multiplexing and demultiplexing
8. Addresses, specialized counters, and serial monitor interaction.
9. Random Numbers
10. Interactive I/O
11. Capstone project

About the Authors
Bob Dukish has spent nearly 40 years working and teaching in the field of technology. After serving in the military, working as a components engineer, and running a corporation, Bob now teaches digital design classes at Kent State University. He has Associate Degrees in Avionic Systems, and in Electronic Engineering Technology, a Bachelor’s Degree in Physics from Syracuse University, and Master’s Degrees from Rensselaer Polytechnic Institute and Kent State University, and he is a lifelong learner.
Your Blog links:
http://www.dukish.com
Your LinkedIn Profile:
http://www.linkedin.com/in/bob-dukish

Language
English
ISBN
9789389423761
Cover Page
Title Page
Copyright Page
About the Author
About the Reviewer
Acknowledgement
Preface
Errata
Table of Contents
1. A Bit about the Arduino
Structure
Objective
A brief background on microcontrollers
Introduction to Arduino
Nano I/O
Sketch structure
NE555 timer versus using programming
Conclusion
Questions
2. Digital Function Implementation
Structure
Objective
Basic digital functions
The buffer
The NOT gate
The OR gate
The AND gate
The NAND gate
The NOR gate
Combinational logic
Bitwise calculations
Conclusion
Questions
3. Designing Functional Computer Circuits
Structure
Objective
Converting between number systems
More on digital logic
The exclusive OR gate
Conclusion
Questions
4. Memory Devices
Structure
Objective
Electromechanical relays and latches
Electronic latches
Clocked flip-flops
Conclusion
Questions
5. Registers and Numbers
Structure
Objective
Applications for registers
More about numbering systems
Conclusion
Questions
6. Counters
Structure
Objective
J/K flip-flop counters
D-type flip-flop counters
Frequency division
Synchronous counters
Conclusion
Questions
7. Multiplexing and Demultiplexing
Structure
Objective
Parallel to serial multiplexing
Serial to parallel demultiplexing
Multiplexing displays
Conclusion
Questions
8. Addresses, Specialized Counters, and Serial Monitor Interaction
Structure
Objective
Location addressing
Specialized counters
Interaction with the serial monitor
Conclusion
Questions
9. Random Numbers
Structure
Objective
Analog I/O
Background on random numbers
Random number generation
Conclusion
Questions
10. Interactive I/O
Structure
Objective
Interactivity with a microcontroller
LCD displays
Conclusion
Questions
11. Capstone Project
Appendix : Debounced Switches
Current limiting resistors
LED Interfacing
Data Sheets
ESD and safety precautions
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