An Introduction to libuv: Release 2.0.0

An Introduction to libuv: Release 2.0.0

By Nikhil Marathe
Book Description

This book is a small set of tutorials about using libuv as a high performance evented I/O library which offers the same API on Windows and Unix.

It is meant to cover the main areas of libuv, but is not a comprehensive reference discussing every function and data structure. The official libuv documentation may be consulted for full details.

Who this book is for. If you are reading this book, you are either:

  1. a systems programmer, creating low-level programs such as daemons or network services and clients. You have found that the event loop approach is well suited for your application and decided to use libuv.

  2. a node.js module writer, who wants to wrap platform APIs written in C or C++ with a set of (a)synchronous APIs that are exposed to JavaScript. You will use libuv purely in the context of node.js. For this you will require some other resources as the book does not cover parts specific to v8/node.js.

This book assumes that you are comfortable with the C programming language.

Table of Contents
  • Table of Contents
  • Introduction
    • Who this book is for
    • Introduction
    • Background
    • Code
  • Basics of libuv
    • Event loops
    • Hello World
    • Error handling
    • Basics of libuv
    • Handles and Requests
  • Filesystem
    • Reading/Writing files
    • Filesystem operations
    • Buffers and Streams
    • File change events
    • Filesystem
  • Networking
    • TCP
    • UDP
    • Querying DNS
    • Network interfaces
    • Networking
  • Threads
    • Core thread operations
    • Synchronization Primitives
    • libuv work queue
    • Inter-thread communication
    • Threads
  • Processes
    • Spawning child processes
    • Changing process parameters
    • Detaching processes
    • Sending signals to processes
    • Signals
    • Child Process I/O
    • Pipes
    • Processes
  • Advanced event loops
    • Stopping an event loop
    • Advanced event loops
  • Utilities
    • Timers
    • Event loop reference count
    • Idler pattern
    • Passing data to worker thread
    • External I/O with polling
    • Check & Prepare watchers
    • Loading libraries
    • TTY
    • Utilities
  • About
    • Licensing
    • About
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